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  • About me
  • Dimitri ALEXIS
    born 14 august 1987
    Domaine du Bois Gilet 46, 5300 Vezin(Belgium)

    mail: contact(a)alexisdimitri.be
    MSN: msn(a)alexisdimitri.be
    tel: +32(0)474 72 81 90

    CV

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  • Studies and Training
  • October 2010 at now:

    Taking part in the Open Outcast development as 3d Artist. Open Outcast is an independent CryEngine2 project based on Outcast (Appeal, 1999).

    2009 at now:

    Freelance 3D/2D artist.

    December 2008 at February 2009.

    Trainning periods three months at Arkane Studios Taking part in the development of a multiplayer game and others games prototypes .

    2004-2009:

    Bachelor in Computer Graphics at Haute Ecole Albert Jacquard. Principal Subjects: Game design, concept art, game technologies for PC and game station, level design, 3D modeling, texturing.

    1998-2005:

    Evening courses at Ecole des Beaux Art of Namur. Principal Subjects: Painting, anatomic, drawing, comic strip.

    1998-2004:

    Belgian secondary school diploma in General Sciences at St Marie Jambes.

  • Technique and Software Skills
  • . Excellent knowledge in texturing, UVs.
    . Good knowledge in modeling highpoly and lowpoly (character, landscape, vehicles...) - for both PC and Console (PS2/PS3/PSP İFresh Engine). Image optimisation, low depth quantisation, normal mapping.
    . Fair knowledge rigging, animation.

    Software:

    . Adobe Photoshop 6 to Photoshop CS4
    . Autodesk 3D's Max 7 to 3D's Max 2011
    . Autodesk Maya 7 to Maya 2009
    . Pixologic ZBrush 3
    . Skymatter Mudbox
    . Adobe Illustrator 6 to Illustrator CS3
    . Unreal Editor 4.0
    . Nevercenter Silo (personal license)
    . Pilgway 3D Coat (personal license)
    . FilterForge


  • Languages
  • . French, mother tongue, perfect knowledge, written and spoken
    . English, studied for 8 years, good knowledge both spoken and written